Difference between revisions of "Picard et al. (2003)"

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{{MainSource
 
|Source={{Source
 
|Name of Study=Picard et al. (2003)
 
|Author=Picard et al.
 
|Title=The Contribution of Copyright and Related Rights to the European Economy
 
|Year=2003
 
|Full Citation=Picard et al., The Contribution of Copyright and Related Rights to the European Economy, (2003), available at http://ec.europa.eu/internal_market/copyright/docs/studies/etd2002b53001e34_en.pdf.
 
|Abstract=This study assesses the economic importance of copyright industries to the European
 
economy and those of individual nations in the year 2000. The copyright industries
 
are critically important to the European Community because they involve media,
 
cultural, and knowledge industries. Development in the industries is indicative of
 
performance in post-industrial society especially where related to the information
 
society.
 
  
The legal protection afforded by the relevant rights i.e. copyright and related rights
 
allows for the development of a copyright industry that contributed more than €1.2
 
trillion (€1,200 billion) to the economy of the European Union, produced value added
 
of €450 billion, and employed 5.2 million persons in 2000. The total gross value
 
added, which measures wealth added to the economy, represented more than 5.3 % of
 
the total value added for the 15 EU Member States. In terms of employment, the
 
industries contributed 3.1 % of total EU employment. As a result of gaps in data that
 
are normally experienced when using national accounts and employment data from
 
official international and statistical sources, a complete set of data was unavailable for
 
study. These problems that arise as a result of these gaps in data are addressed in the
 
study. The authors estimate that the effect of gaps in data understates the real
 
contribution of copyright to the European economy by 5 to 10 %.
 
The copyright industries are divided into 2 parts: 1) core copyright industries that are
 
based upon the creation, distribution, and sale of copyright products and services (for
 
example, magazines, motion pictures, recorded music, software), and 2) copyrightdependent
 
industries that would not exist without the existence of products and
 
services subject to copyright (for example, television set manufacturers, DVD player
 
manufacturers, computer manufacturers). Together they combine to form an overall
 
copyright industry that is among the most important contributor to the European
 
economy.
 
 
This assessment of the contribution of copyright industries to the European economy
 
focuses on the turnover, value added, and employment provided by the industries.
 
Turnover provides a measure of the flow of cash into the industries before costs, value
 
added shows what wealth the industries create for the economy, and employment
 
indicates the extent to which individuals and society benefit through jobs creation.
 
The core and dependent copyright industries both make significant contributions but
 
the core industries are the most important to the European economy (Figure 1).
 
|Authentic Link=http://ec.europa.eu/internal_market/copyright/docs/studies/etd2002b53001e34_en.pdf
 
|Link=http://ec.europa.eu/internal_market/copyright/docs/studies/etd2002b53001e34_en.pdf
 
|Reference=Diess (2002); European Audiovisual Observatory (2002); Manninen (2002); Siwek (2002);
 
|Plain Text Proposition=This study shows that the copyright industries are significant contributors to the economy, providing nearly 5.3 percent of total value added in the EU and 3.1 percent of total employment. The contributions of the copyright industries are far greater than many other industries that receive significant attention from policy makers.
 
 
The core copyright industries—those in which copyright content is created, processed, and distributed—are the foundation and central economic generator of European copyright industries. Across the EU, the core industries and activities create the greatest wealth evidenced in higher value added from the core sectors than the copyright-dependent activities. The core industries also provide greater employment and produce higher productivity than the dependent industries.
 
|FundamentalIssue=1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare,
 
|EvidenceBasedPolicy=D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability),
 
|Discipline=F16: Trade and Labor Market Interactions, O34: Intellectual Property and Intellectual Capital, O38: Government Policy
 
|Intervention-Response=The comparative data analysis reveals the high level of economic contribution to the European economy as well as to competing markets, providing empirical evidence in support of legal copyright protections.
 
|Description of Data=This study compiled national data from the 15 European Union member states and three nations identified as principal competitors in copyright industries: Canada, Japan, and United States of America.  The authors identified a variety of categories of statistical data within the NACE classification (Nomenclature de Activités économques de la Communauté Européenne)--the general industrial classification system for the European Communities--for use in data collection activities of this research project. Several additional categories for use were identified within the CPA 2002 (classification of products by activity in the European Economic Community), and the PRODCOM (Production Communitaire) classification systems.  This study utilises four fundamental measures: turnover, value added, value added as a percent of GDP, and number of employees.
 
|Data Year=2002
 
|Data Type=Secondary data
 
|Data Source=NACE classification; CPA (2002); PRODCOM;
 
|Method of Collection=Quantitative data/text mining, Document Research, Qualitative content/text mining
 
|Method of Analysis=Descriptive statistics (counting; means reporting; cross-tabulation), Quantitative content analysis (e.g. text or data mining), Correlation and Association, Legal Analysis
 
|Industry=Publishing of books, periodicals and other publishing; Software publishing (including video games); Television programmes; Film and motion pictures; Sound recording and music publishing;
 
|Country=Global;
 
|Cross-country=Yes
 
|Comparative=Yes
 
|Funded By=European Commission;
 
}}
 
|Dataset={{Dataset
 
|Sample Size=18
 
|Level of Aggregation=Country,
 
|Data Material Year=2000
 
}}
 
}}
 

Latest revision as of 20:10, 3 March 2017