Browse data: Studies
From Copyright EVIDENCE
Choose a category:
- Studies (908)
Studies > Data Type:
Primary and Secondary data
& Time period of data collection :
2000-2003 or
2012-2013
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
Click on one or more items below to narrow your results.
Condry, I. (1) ·
Danbury, R. (1) ·
Dimita, G. (1) ·
Favale, M. (1) ·
Gibson, J. (1) ·
Girard, Y. (1) ·
Handke, C. (1) ·
Hill, B. M. (1) ·
Homberg, F. (1) ·
Johnson, P. (1) ·
Kretschmer, M. (1) ·
Mattes, A. (1) ·
Mendis, D. (1) ·
Rietveld, J. (1) ·
Secchi, D. (1) ·
Seng, D. (1) ·
T.M.C. Asser Instituut/Asser International Sports Law Centre and the Institute for Information Law - University of Amsterdam (1)
ALCS 2007 (1) ·
Benkler (2013) (1) ·
Binken and Stremersch (2009) (1) ·
Clements and Ohashi (2005) (1) ·
Corts and Lederman (2009) (1) ·
Crowston et al. (2012) (1) ·
De Beer and Bouchard (2010) (1) ·
Federal Ministry of Economic Affairs and Energy (2014) (1) ·
Gowers (2006) (1) ·
Gretz and Basuroy (2013) (1) ·
Handke, Girard, and Mattes (2015) (1) ·
Hargreaves (2011) (1) ·
Johnson (1985) (1) ·
Lessig (2004) (1) ·
Litman (2001) (1) ·
Towse, Handke, and Stepan (2008) (1) ·
Tschang (2007) (1) ·
US Register of Copyrights (2006) (1) ·
Urban and Quilter (2006) (1) ·
Vaidhyanathan (2001) (1) ·
Vogel (2001) (1)
D23: Organizational Behavior • Transaction Costs • Property Rights (1) ·
D4: Market Structure and Pricing (1) ·
E3: Prices; Business Fluctuations; and Cycles (1) ·
K41: Litigation Process (1) ·
K42: Illegal Behavior and the Enforcement of Law (1) ·
K: Law and Economics (1) ·
L1: Market Structure; Firm Strategy; and Market Performance (1) ·
L82: Entertainment • Media (3) ·
L83: Sports • Gambling • Restaurants • Recreation • Tourism (1) ·
L88: Government Policy (1) ·
L8: Industry Studies: Services (1) ·
M3: Marketing and Advertising (1) ·
O31: Innovation and Invention: Processes and Incentives (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (1) ·
O34: Intellectual Property and Intellectual Capital (8) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
O57: Comparative Studies of Countries (1) ·
Z11: Economics of the Arts and Literature (1) ·
Other (9)
ALCS survey 2007 (1) ·
ALCS survey 2015 (1) ·
Billboard Chart (1) ·
Bureau of Labor Statistics (1) ·
Case law (2) ·
IMDb (1) ·
Interpedia (1) ·
Legislative review (1) ·
Literature review (2) ·
Lumen (1) ·
Nupedia (1) ·
Pew Internet Project (1) ·
RIAA (1) ·
RIAJ (1) ·
Statistisches Bundesamt (1) ·
Wayback Machine (1)
Archival Research (1) ·
Case Study (3) ·
Document Research (1) ·
Focus Groups (1) ·
Qualitative Collection Methods (4) ·
Quantitative Collection Methods (4) ·
Quantitative data/text mining (2) ·
Semi-Structured Interview (2) ·
Survey Research (qualitative; e.g. consumer preferences) (3) ·
Survey Research (quantitative; e.g. sales/income reporting) (3)
Descriptive statistics (counting; means reporting; cross-tabulation) (3) ·
Discourse Analysis (1) ·
Grounded Theory (1) ·
Legal Analysis (3) ·
Meta-Analysis (1) ·
Qualitative Analysis Methods (4) ·
Qualitative Coding / Sorting (e.g. of interview data) (4) ·
Quantitative Analysis Methods (3) ·
Quantitative content analysis (e.g. text or data mining) (2) ·
Textual Content Analysis (4) ·
Visual / Other Content Analysis (2)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (7) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (3) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (2) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (5) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (4)
Computer programming (1) ·
Creative, arts and entertainment (2) ·
Cultural education (1) ·
Film and motion pictures (2) ·
Photographic activities (1) ·
Programming and broadcasting (1) ·
Publishing of books, periodicals and other publishing (3) ·
Software publishing (2) ·
Sound recording and music publishing (4) ·
Television programmes (3) ·
Video game publishing (1)
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