Browse data: Studies
From Copyright EVIDENCE
Choose a category:
- Studies (909)
Studies > Data Type:
Primary data
& Data analysis method:
Ethnographic/narrative analysis
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
Click on one or more items below to narrow your results.
Andersen and Frenz (2007) (1) ·
Ang (1985) (1) ·
Artz (2003) (1) ·
Banks (2002) (1) ·
Banks and Potts (2008) (1) ·
Beekhuyzen and Von Hellens (2009) (1) ·
Buccafusco and Heald (2013) (1) ·
Corbett (2011) (1) ·
Geist (2006) (1) ·
Giannatou et al (2018) (1) ·
Heald (2008) (1) ·
Hyysalo (2010) (1) ·
Kheria (2013) (1) ·
Kretschmer and Hardwick (2007) (1) ·
Kretschmer and Pratt (2009) (1) ·
Pollock & Williams (2008) (1) ·
Stobo, Deazley and Anderson (2013) (1) ·
Straubhaar (2007) (1) ·
Towse (2001) (1) ·
Vuopala (2010) (1) ·
Xu (2007) (1) ·
Zhao (2003) (1)
D23: Organizational Behavior • Transaction Costs • Property Rights (1) ·
D42: Monopoly (1) ·
K00: General (1) ·
L86: Information and Internet Services • Computer Software (1) ·
O31: Innovation and Invention: Processes and Incentives (1) ·
O32: Management of Technological Innovation and R&D (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (3) ·
O34: Intellectual Property and Intellectual Capital (5) ·
O38: Government Policy (2) ·
Z11: Economics of the Arts and Literature (1) ·
Z1: Cultural Economics • Economic Sociology • Economic Anthropology (1) ·
Other (6) ·
None (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (4) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (2) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (2) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (3) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (3)
Creative, arts and entertainment (1) ·
Cultural education (1) ·
Film and motion pictures (1) ·
Libraries, archives, museums and other cultural activities (1) ·
Programming and broadcasting (1) ·
Publishing of books, periodicals and other publishing (2) ·
Sound recording and music publishing (2) ·
Television programmes (1) ·
Video game publishing (1)
Showing below up to 7 results in range #1 to #7.
View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)