Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Data collection method :
Longitudinal Study or
Participant Observation
& Data analysis method:
Ethnographic/narrative analysis
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Banks, J. (1) ·
Campagnolo, G. M. (1) ·
Desmond Osaretin Oriakhogba (1) ·
Franklin, M. (1) ·
Giannatou, E. (1) ·
Giorcelli, M. (1) ·
Hansen, D. R. (1) ·
Hashimoto, K. (1) ·
Hinze, G. (1) ·
Humphreys, S. (1) ·
Moser, P. (1) ·
Samuelson, P. (1) ·
Steinmetz, K. F. (1) ·
Stewart, J. (1) ·
Tunnell, K. D. (1) ·
Urban, J. M. (1) ·
Williams, R. (1)
Banks (2002) (1) ·
Banks and Potts (2008) (1) ·
Condry (2004) (1) ·
Cooper and Harrison (2001) (1) ·
Giannatou et al (2018) (1) ·
Hansen (2012) (1) ·
Holt and Copes (2010) (1) ·
Hyysalo (2010) (1) ·
Li et al., 2014 (1) ·
MacGarvie and Moser, 2014 (1) ·
Oberholzer-Gee and Strumpf, 2007 (1) ·
Oriakhogba, 2020 (1) ·
Pollock & Williams (2008) (1) ·
Scherer, 2004 (1) ·
Sykes and Matza (1957) (1) ·
Waldfogel, 2011 (1)
D11: Consumer Economics: Theory (1) ·
J16: Economics of Gender • Non-labor Discrimination (1) ·
K11: Property Law (1) ·
K39: Other (1) ·
K42: Illegal Behavior and the Enforcement of Law (1) ·
N3: Labor and Consumers; Demography; Education; Health; Welfare; Income; Wealth; Religion; and Philanthropy (1) ·
O32: Management of Technological Innovation and R&D (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (2) ·
O34: Intellectual Property and Intellectual Capital (5) ·
O38: Government Policy (1) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (2) ·
Z11: Economics of the Arts and Literature (1) ·
Z18: Public Policy (1) ·
Other (6)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (4) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (2) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (3) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (2)
C. Mass digitisation/orphan works (non-use; extended collective licensing) (1) ·
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) (3) ·
E. Fair remuneration (levies; copyright contracts) (3) ·
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness) (1)
Creative, arts and entertainment (3) ·
Cultural education (1) ·
Film and motion pictures (3) ·
Libraries, archives, museums and other cultural activities (2) ·
Photographic activities (1) ·
Publishing of books, periodicals and other publishing (1) ·
Sound recording and music publishing (1) ·
Specialised design (1) ·
Television programmes (1) ·
Video game publishing (1)
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