Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Country:
France
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
& Data industry :
Computer consultancy or
Creative, arts and entertainment
Click on one or more items below to narrow your results.
Allen (1983) (1) ·
Aufderheide and Jaszi (2014) (1) ·
Belleflamme (2002) (1) ·
Belleflamme and Peitz (2010) (1) ·
Benabou and Farchy (2007) (1) ·
Bernstein (1992) (1) ·
Brodie (2007) (1) ·
Browne 2014 (1) ·
Caves (2000) (1) ·
Cohen and Burk (2001) (1) ·
Cras and Moreteau (2017) (1) ·
Derclaye (2006) (1) ·
Gunthert et al (2007) (1) ·
Heath and Soll (1996) (1) ·
Hilger et al. (2011) (1) ·
Pollock (2005) (1) ·
Rosamond (2002) (1) ·
Strandbourg (2008) (1) ·
Thaler (1985) (1)
A14: Sociology of Economics (1) ·
D12: Consumer Economics: Empirical Analysis (1) ·
D62: Externalities (1) ·
G24: Investment Banking • Venture Capital • Brokerage • Ratings and Ratings Agencies (1) ·
K42: Illegal Behavior and the Enforcement of Law (1) ·
K: Law and Economics (2) ·
L16: Industrial Organization and Macroeconomics: Industrial Structure and Structural Change • Industrial Price Indices (1) ·
L82: Entertainment • Media (2) ·
L86: Information and Internet Services • Computer Software (1) ·
O34: Intellectual Property and Intellectual Capital (4) ·
Other (5)
Case Study (1) ·
Document Research (1) ·
Experimental (Natural) (1) ·
Qualitative Collection Methods (2) ·
Quantitative Collection Methods (1) ·
Quantitative data/text mining (1) ·
Semi-Structured Interview (2) ·
Survey Research (qualitative; e.g. consumer preferences) (2) ·
Survey Research (quantitative; e.g. sales/income reporting) (2)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (3) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (2) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (2)
Showing below up to 5 results in range #1 to #5.
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