Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Year:
2010
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
& Data industry :
Creative, arts and entertainment or
Cultural education
Click on one or more items below to narrow your results.
Brodie (2007) (1) ·
Carriere (1993) (1) ·
Caves (2000) (1) ·
Cohen and Burk (2001) (1) ·
Derclaye (2006) (1) ·
Dryden (2008) (1) ·
Gervais (2010) (1) ·
Gowers (2006) (1) ·
Hirtle (2006) (1) ·
Hughes (2004) (1) ·
Lee (2001) (1) ·
Shah and Tripsas (2007) (1) ·
Sitts (2000) (1) ·
Stanford University Libraries (2007) (1) ·
Throsby (1982) (1) ·
Throsby (1983) (1) ·
Throsby and Hollister (2003) (1) ·
Throsby and Miller (1989) (1) ·
Throsby and Thompson (1994) (1) ·
Vetulani (2008) (1)
K23: Regulated Industries and Administrative Law (1) ·
K: Law and Economics (1) ·
L80: General (1) ·
L82: Entertainment • Media (2) ·
L8: Industry Studies: Services (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (3) ·
O34: Intellectual Property and Intellectual Capital (4) ·
O38: Government Policy (2) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
Z11: Economics of the Arts and Literature (1) ·
Other (6) ·
None (1)
Case Study (2) ·
Document Research (1) ·
Historical Methods (1) ·
Qualitative Collection Methods (5) ·
Qualitative content/text mining (2) ·
Quantitative Collection Methods (5) ·
Quantitative data/text mining (2) ·
Semi-Structured Interview (3) ·
Structured Interview (1) ·
Survey Research (qualitative; e.g. consumer preferences) (2) ·
Survey Research (quantitative; e.g. sales/income reporting) (3)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (5) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (2) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (4) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (3)
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