Browse data: Studies
From Copyright EVIDENCE
Choose a category:
- Studies (909)
Studies > Year:
2012
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
& Data industry :
Cultural education or
Sound recording and music publishing
Click on one or more items below to narrow your results.
Borghi, M. (1) ·
Buccafusco, C. (1) ·
Carrier, M. A. (1) ·
Chen, S. (1) ·
Danaher, B. (1) ·
Duan, W. (1) ·
Filiciak, M. (1) ·
Giletti, T. (1) ·
Goodridge, P. (1) ·
Haskel, J. (1) ·
Heald, P. (1) ·
Hofmokl, J. (1) ·
Hooper, R. (2) ·
Huang, Y. (1) ·
Jambon, M. M. (1) ·
Leenheer, J. (1) ·
Lynch, R. (2) ·
Maggiolino, M. (1) ·
Mitra-Kahn, B. (1) ·
Montagnani, M. L. (1) ·
Mortimer, J. H. (1) ·
Nosko, C. (1) ·
Nuccio, M. (1) ·
Poort, J. (1) ·
Smetana, J. G. (1) ·
Smith, M. D. (2) ·
Sorensen, A. (1) ·
Tarkowski, A. (1) ·
Telang, R. (2) ·
Whinston, A. B. (1) ·
Xia, M. (1)
Related to:
A10: General (2) ·
A11: Role of Economics • Role of Economists • Market for Economists (1) ·
A1: General Economics (1) ·
D03: Behavioral Microeconomics • Underlying Principles (1) ·
D12: Consumer Economics: Empirical Analysis (2) ·
D4: Market Structure and Pricing (1) ·
H41: Public Goods (1) ·
H4: Publicly Provided Goods (1) ·
H: Public Economics (1) ·
K00: General (1) ·
K0: General (1) ·
K11: Property Law (1) ·
K1: Basic Areas of Law (1) ·
K23: Regulated Industries and Administrative Law (1) ·
K42: Illegal Behavior and the Enforcement of Law (5) ·
K: Law and Economics (1) ·
L10: General (1) ·
L82: Entertainment • Media (3) ·
L86: Information and Internet Services • Computer Software (1) ·
O17: Formal and Informal Sectors • Shadow Economy • Institutional Arrangements (1) ·
O31: Innovation and Invention: Processes and Incentives (2) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (2) ·
O34: Intellectual Property and Intellectual Capital (8) ·
O38: Government Policy (1) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (2) ·
Other (14)
Annual Survey of Hours and Earnings (1) ·
Author's Licensing & Collecting Society (1) ·
BigChampagne (1) ·
British Film Institute (1) ·
Copyright Licensing Society (1) ·
Google (1) ·
Google Trends (1) ·
IFPI (1) ·
International Game Developers Association (1) ·
Major Record Company Sales Data (1) ·
Motion Picture Association (1) ·
MusicBrainz (1) ·
Nielsen SoundScan (1) ·
None (1) ·
OFCOM (1) ·
PRS for Music (1) ·
Pollstar (1) ·
Publishers Association (1) ·
RIAA (1) ·
UK Film Council (1)
Experimental (Natural) (1) ·
Longitudinal Study (2) ·
Qualitative Collection Methods (3) ·
Quantitative Collection Methods (4) ·
Quantitative data/text mining (2) ·
Semi-Structured Interview (1) ·
Survey Research (qualitative; e.g. consumer preferences) (5) ·
Survey Research (quantitative; e.g. sales/income reporting) (5) ·
Unstructured Interview (2) ·
Web analytic (online user trace data) (3)
Cluster analysis (2) ·
Correlation and Association (6) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (5) ·
Multivariate Statistics (3) ·
Qualitative Analysis Methods (2) ·
Qualitative Coding / Sorting (e.g. of interview data) (2) ·
Quantitative Analysis Methods (5) ·
Quantitative content analysis (e.g. text or data mining) (1) ·
Regression Analysis (5) ·
Structural Equation Modeling (1) ·
Textual Content Analysis (2)
CAIW (1) ·
Delta (1) ·
IPO (3) ·
KPN (1) ·
Motion Picture Association of America (1) ·
National Audiovisual Institute (NINA) (1) ·
Netherlands Ministry of Education, Culture and Science (1) ·
None (3) ·
Not stated (1) ·
Polish National Center for Culture (NCK) (1) ·
Royal Dutch Book Trade Association (1) ·
SMG KRC Millward Brown (1) ·
XS4ALL (1) ·
Ziggo (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (8) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (2) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (7) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (10)
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