Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Data collection method:
Survey Research (quantitative; e.g. sales/income reporting)
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
& Data sample size:
10-50
Click on one or more items below to narrow your results.
Astle, P. (1) ·
Cohen, W. M. (1) ·
Danaher, B. (1) ·
Derclaye, E. (1) ·
DiCola, P. C. (1) ·
European Union Intellectual Property Office (1) ·
Fauchart, E. (1) ·
Guibault, L. (1) ·
Hudson, E. (1) ·
Hui, K. L. (1) ·
Kelly, K. (1) ·
Kenyon, A. (1) ·
Klimis, G. M. (1) ·
Kretschmer, M. (1) ·
Merz, J. F. (1) ·
Muir, A. (1) ·
Nelson, R. R. (1) ·
Png, I. P. (1) ·
Rieber-Mohn, T. (1) ·
Roquilly, C. (1) ·
T.M.C. Asser Instituut/Asser International Sports Law Centre and the Institute for Information Law - University of Amsterdam (1) ·
Tanner, S. (1) ·
Touve, D. (1) ·
Von Hippel, E. (1) ·
Vuopala, A. (1) ·
Waldfogel, J. (1) ·
Wallis, R. (1) ·
Walsh, J. P. (1) ·
Westkamp, G (1) ·
World Intellectual Property Organization (1)
Related to:
A10: General (1) ·
A14: Sociology of Economics (1) ·
A1: General Economics (1) ·
D02: Institutions: Design; Formation; and Operations (1) ·
D4: Market Structure and Pricing (1) ·
E01: Measurement and Data on National Income and Product Accounts and Wealth • Environmental Accounts (1) ·
E02: Institutions and the Macroeconomy (1) ·
K0: General (1) ·
K11: Property Law (1) ·
K2: Regulation and Business Law (1) ·
K42: Illegal Behavior and the Enforcement of Law (3) ·
K: Law and Economics (2) ·
L11: Production; Pricing; and Market Structure • Size Distribution of Firms (1) ·
L1: Market Structure; Firm Strategy; and Market Performance (2) ·
L82: Entertainment • Media (3) ·
L83: Sports • Gambling • Restaurants • Recreation • Tourism (1) ·
L88: Government Policy (1) ·
L8: Industry Studies: Services (1) ·
O31: Innovation and Invention: Processes and Incentives (1) ·
O32: Management of Technological Innovation and R&D (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (6) ·
O34: Intellectual Property and Intellectual Capital (15) ·
O38: Government Policy (5) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
Z11: Economics of the Arts and Literature (1) ·
Other (17) ·
None (1)
Arthur, W.B. (1994) (1) ·
Boxofficemojo.com (1) ·
Business Software Alliance (1) ·
CDBaby (1) ·
COMPUSTAT (1) ·
Case law (1) ·
Daniel, E. and Klimis, G.M. (1999) (1) ·
Dolfsma, W. (2000) (1) ·
Dun and Bradstreet (1) ·
EMusic (1) ·
Economist Intelligence Unit (1) ·
European Social Survey (1) ·
Gameogre.com (1) ·
Global Market Information Database (1) ·
International Federation of the Phonographic Industry (1) ·
Mmorpg.com (1) ·
Mondepersistants.com (1) ·
Moody's (1) ·
National studies (1) ·
Rpgrank.com (1) ·
ScreenDaily.com (1) ·
Software and Information Industry Association (1) ·
TuneCore (1) ·
U.S. Census Bureau (1) ·
Viacom (1) ·
WIPO (1) ·
Ward's (1) ·
World Values Survey (1)
Cluster analysis (1) ·
Correlation and Association (3) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (9) ·
Legal Analysis (3) ·
Meta-Analysis (1) ·
Multivariate Statistics (1) ·
Qualitative Analysis Methods (8) ·
Qualitative Coding / Sorting (e.g. of interview data) (6) ·
Quantitative Analysis Methods (12) ·
Quantitative content analysis (e.g. text or data mining) (5) ·
Regression Analysis (4) ·
Structural Equation Modeling (1) ·
Textual Content Analysis (7)
Country:
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (14) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (5) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (11) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (7)
Chefs (1) ·
Country (4) ·
Cultural Heritage Institutions (2) ·
Cultural Institutions (1) ·
Film (1) ·
Focus Groups (1) ·
Focus of the study is the domestic market for recorded music in the USA. (1) ·
Individual (4) ·
Individual Staff (1) ·
Interview (1) ·
Legal experts (1) ·
Multinational music firms (1) ·
Museums (2) ·
Music services (1) ·
Questionnaire (1) ·
Stakeholders (1) ·
Virtual World (1) ·
movie-by-weekend-by-country revenue observations (1)
Creative, arts and entertainment (4) ·
Cultural education (3) ·
Film and motion pictures (3) ·
Libraries, archives, museums and other cultural activities (5) ·
Photographic activities (5) ·
Programming and broadcasting (1) ·
Publishing of books, periodicals and other publishing (4) ·
Software publishing (1) ·
Sound recording and music publishing (5) ·
Television programmes (2) ·
Video game publishing (1)
Showing below up to 18 results in range #1 to #18.
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