Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
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Allen, N. (1) ·
Bai, J. (1) ·
Barker, G. R. (2) ·
Björk, B. (1) ·
Borghi, M. (1) ·
Bossler, A. M. (1) ·
Freiburger, T. L. (1) ·
Gallagher, W. T. (1) ·
Goodridge, P. (1) ·
Hammond, R. (1) ·
Haskel, J. (1) ·
Higgins, G. E. (1) ·
Holt, T. J. (1) ·
Liu, J. (1) ·
Maggiolino, M. (1) ·
Maloney, T. (1) ·
Mandel, P. (1) ·
Marcum, C. D. (1) ·
May, D. C. (1) ·
Mitra-Kahn, B. (1) ·
Montagnani, M. L. (1) ·
Nuccio, M. (1) ·
Ricketts, M. L. (1) ·
Suessmuth, B. (1) ·
Waldfogel, J. (1)
Related to:
A10: General (1) ·
C26: Instrumental Variables (IV) Estimation (1) ·
D12: Consumer Economics: Empirical Analysis (2) ·
D1: Household Behavior and Family Economics (1) ·
D4: Market Structure and Pricing (1) ·
K11: Property Law (2) ·
K1: Basic Areas of Law (1) ·
K23: Regulated Industries and Administrative Law (1) ·
K29: Other (1) ·
K42: Illegal Behavior and the Enforcement of Law (3) ·
K4: Legal Procedure; the Legal System; and Illegal Behavior (1) ·
K: Law and Economics (1) ·
L17: Open Source Products and Markets (1) ·
L82: Entertainment • Media (5) ·
L86: Information and Internet Services • Computer Software (3) ·
L8: Industry Studies: Services (1) ·
O32: Management of Technological Innovation and R&D (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (1) ·
O34: Intellectual Property and Intellectual Capital (4) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
Other (13)
Annual Survey of Hours and Earnings (1) ·
Author's Licensing & Collecting Society (1) ·
British Film Institute (1) ·
Copyright Licensing Society (1) ·
Decima Research survey commissioned by Industry Canada (2) ·
Google (1) ·
IFPI (1) ·
International Game Developers Association (1) ·
Motion Picture Association (1) ·
Nielsen SoundScan (1) ·
OFCOM (1) ·
PRS for Music (1) ·
Publishers Association (1) ·
UK Film Council (1)
Archival Research (1) ·
Case Study (1) ·
Qualitative Collection Methods (2) ·
Qualitative content/text mining (1) ·
Quantitative Collection Methods (3) ·
Quantitative data/text mining (2) ·
Semi-Structured Interview (2) ·
Survey Research (qualitative; e.g. consumer preferences) (3) ·
Survey Research (quantitative; e.g. sales/income reporting) (4) ·
Web analytic (online user trace data) (2)
Calibration (1) ·
Cluster analysis (1) ·
Correlation and Association (3) ·
Decision Tree Method (2) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (4) ·
Legal Analysis (1) ·
Qualitative Analysis Methods (2) ·
Qualitative Coding / Sorting (e.g. of interview data) (2) ·
Quantitative Analysis Methods (2) ·
Quantitative content analysis (e.g. text or data mining) (1) ·
Regression Analysis (6) ·
Textual Content Analysis (2)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (7) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (5) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (5)
A. Nature and Scope of exclusive rights (hyperlinking/browsing; reproduction right) (5) ·
B. Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction) (1) ·
C. Mass digitisation/orphan works (non-use; extended collective licensing) (1) ·
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) (4) ·
E. Fair remuneration (levies; copyright contracts) (1) ·
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness) (6)
Advertising (1) ·
Creative, arts and entertainment (3) ·
Film and motion pictures (5) ·
Libraries, archives, museums and other cultural activities (1) ·
Photographic activities (1) ·
Programming and broadcasting (2) ·
Publishing of books, periodicals and other publishing (2) ·
Software publishing (3) ·
Sound recording and music publishing (8) ·
Television programmes (4)
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