Browse data: Studies
From Copyright EVIDENCE
Choose a category:
- Studies (909)
Studies > Year :
1970 or
1972 or
2004 or
2020
& Comparative study:
No
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
& Data industry :
Cultural education or
Publishing of books, periodicals and other publishing or
Translation and interpretation
Click on one or more items below to narrow your results.
Arendt, Peacemaker and Miller (2018) (1) ·
Barnett (1953) (1) ·
Blumer (1969) (1) ·
Bodo (2018) (1) ·
Bodo et al. (2020) (1) ·
Bohannon (2016) (1) ·
Evan (1963) (1) ·
Ewick and Sibley (1998) (1) ·
Fyfe (2015) (1) ·
Giblin et al. (2019) (1) ·
Himmelstein (2018) (1) ·
ISI (2004) (1) ·
Landes and Posner (1989) (2) ·
Lariviere et al. (2015) (1) ·
Lawrence (2001) (1) ·
Lee (2012) (1) ·
Oberholzer-Gee and Strumpf (2004) (1) ·
Sinnreich (2019) (1) ·
Sprigman (2017) (1)
D23: Organizational Behavior • Transaction Costs • Property Rights (1) ·
I28: Government Policy (1) ·
O17: Formal and Informal Sectors • Shadow Economy • Institutional Arrangements (1) ·
O34: Intellectual Property and Intellectual Capital (6) ·
O38: Government Policy (1) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (2) ·
Z11: Economics of the Arts and Literature (1) ·
Z13: Economic Sociology • Economic Anthropology • Social and Economic Stratification (1) ·
Other (8)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (6) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (3) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (3) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (1)
Showing below up to 8 results in range #1 to #8.
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