Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
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Aufderheide and Jaszi (2018) (1) ·
Aufderheide and Sinnreich (2015) (1) ·
Aufderheide et al. (2018) (1) ·
Buccafusco (2007) (1) ·
Buccafusco and Heald (2013) (1) ·
Burrell and Coleman (2005) (1) ·
Danaher et al. (2010) (1) ·
Entertainment Retailers Association (2017) (1) ·
Entertainment Retailers Association (2018) (1) ·
Garcia and McCrary (2019) (2) ·
Giorcelli and Moser (2020) (1) ·
Goldstein (2008) (1) ·
Gordon (1982) (1) ·
Heald (2014) (1) ·
Intellectual Property and Youth Scoreboard (2019) (1) ·
Jacques, Garstka, Hviid, et al (2018) (1) ·
Katz (2019) (1) ·
Leeb (2020) (1) ·
MacGarvie, McKeon and Watson (2018) (1) ·
McLeod (2007) (1) ·
Nagaraj (2018) (1) ·
Patterson (1987) (1) ·
Pila and Torremans (2016) (1) ·
Quintais and Poort (2018) (1) ·
Silbey (2014b) (1) ·
Sivan et al. (2019) (1) ·
Velde (2015) (1) ·
Waldfogel (2018) (1) ·
Woodmansee and Jaszi (1994) (1)
A1: General Economics (1) ·
K10: General (1) ·
L82: Entertainment • Media (1) ·
L83: Sports • Gambling • Restaurants • Recreation • Tourism (1) ·
L86: Information and Internet Services • Computer Software (2) ·
O31: Innovation and Invention: Processes and Incentives (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (1) ·
O34: Intellectual Property and Intellectual Capital (8) ·
Other (8)
Longitudinal Study (3) ·
Qualitative Collection Methods (1) ·
Qualitative content/text mining (1) ·
Quantitative Collection Methods (2) ·
Quantitative data/text mining (1) ·
Semi-Structured Interview (2) ·
Survey Research (qualitative; e.g. consumer preferences) (1) ·
Survey Research (quantitative; e.g. sales/income reporting) (3) ·
Web analytic (online user trace data) (2)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (2) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (2) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (6)
A. Nature and Scope of exclusive rights (hyperlinking/browsing; reproduction right) (2) ·
B. Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction) (2) ·
C. Mass digitisation/orphan works (non-use; extended collective licensing) (1) ·
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) (2) ·
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness) (4)
Creative, arts and entertainment (4) ·
Cultural education (1) ·
Film and motion pictures (3) ·
Libraries, archives, museums and other cultural activities (1) ·
Programming and broadcasting (1) ·
Publishing of books, periodicals and other publishing (2) ·
Software publishing (1) ·
Sound recording and music publishing (4) ·
Television programmes (3) ·
Video game publishing (1)
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