Browse data: Studies
From Copyright EVIDENCE
Choose a category:
- Studies (909)
Studies > Year :
1989 or
2003 or
2005 or
2008 or
2013
& Data collection method :
Qualitative Collection Methods or
Quantitative data/text mining or
Semi-Structured Interview or
Other
& Evidence Based Policies:
E. Fair remuneration (levies; copyright contracts)
Click on one or more items below to narrow your results.
Aguiar, L. (1) ·
Albinsson, S. (1) ·
Band, J. (1) ·
Banks, J. (2) ·
Buxmann, P. (1) ·
Camerani, R. (1) ·
Chavarro, D. (1) ·
Deazley, R. (1) ·
DiCola, P. C. (1) ·
Dimita, G. (1) ·
Fitzgerald, B. (1) ·
Gibson, J. (1) ·
Grassano, N. (1) ·
Humphreys, S. (2) ·
Ilevbare, F. M. (1) ·
Johnscher, P. (1) ·
Johnson, P. (1) ·
Liebowitz, S.J. (1) ·
Martens, B. (1) ·
Pohl, G. (1) ·
Soloveichik, R. (1) ·
Strube, J. (1) ·
Suzor, N. (1) ·
Tang, P. (1) ·
The Writers’ Union of Canada (1) ·
United States Copyright Office (1)
Related to:
A11: Role of Economics • Role of Economists • Market for Economists (1) ·
A1: General Economics (1) ·
A21: Pre-college (1) ·
D01: Microeconomic Behavior: Underlying Principles (1) ·
D23: Organizational Behavior • Transaction Costs • Property Rights (1) ·
D2: Production and Organizations (1) ·
D42: Monopoly (1) ·
D86: Economics of Contract: Theory (1) ·
D8: Information; Knowledge; and Uncertainty (1) ·
D: Microeconomics (1) ·
J40: General (1) ·
K00: General (1) ·
K42: Illegal Behavior and the Enforcement of Law (2) ·
K: Law and Economics (1) ·
L11: Production; Pricing; and Market Structure • Size Distribution of Firms (1) ·
L14: Transactional Relationships • Contracts and Reputation • Networks (1) ·
L1: Market Structure; Firm Strategy; and Market Performance (1) ·
L5: Regulation and Industrial Policy (1) ·
L82: Entertainment • Media (4) ·
L86: Information and Internet Services • Computer Software (1) ·
L8: Industry Studies: Services (2) ·
M52: Compensation and Compensation Methods and Their Effects (1) ·
M5: Personnel Economics (1) ·
O32: Management of Technological Innovation and R&D (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (2) ·
O34: Intellectual Property and Intellectual Capital (9) ·
O38: Government Policy (1) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
O: Economic Development; Technological Change; and Growth (1) ·
Z11: Economics of the Arts and Literature (1) ·
Z1: Cultural Economics • Economic Sociology • Economic Anthropology (1) ·
Other (14) ·
None (1)
Confirmatory Factor Analysis (CFA) (1) ·
Correlation and Association (2) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (7) ·
Discourse Analysis (1) ·
Ethnographic/narrative analysis (1) ·
Legal Analysis (3) ·
Multivariate Statistics (1) ·
Qualitative Analysis Methods (3) ·
Qualitative Coding / Sorting (e.g. of interview data) (1) ·
Quantitative Analysis Methods (4) ·
Quantitative content analysis (e.g. text or data mining) (4) ·
Regression Analysis (3) ·
Textual Content Analysis (3)
1667 (1) ·
1895 - 1940 (1) ·
1929-2010 (1) ·
1980 - 2009 (1) ·
2000,2005, and 2013 (1) ·
2000-2005 (1) ·
2001 to 2003 (1) ·
2002 - 2004 (1) ·
2007-2012 (1) ·
2008 (1) ·
2011 (1) ·
2011 September and October. (1) ·
2012-2013 (1) ·
30 April 2013 - 10 May 2013 (1) ·
December 2003-January 2004 (1) ·
Not stated (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (10) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (6) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (3) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (4) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (5)
Computer consultancy (1) ·
Creative, arts and entertainment (3) ·
Film and motion pictures (2) ·
Libraries, archives, museums and other cultural activities (1) ·
Publishing of books, periodicals and other publishing (6) ·
Software publishing (3) ·
Sound recording and music publishing (6) ·
Video game publishing (2)
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