Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Year :
1998 or
2010
& Evidence Based Policies:
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness)
& Data industry:
Publishing of books, periodicals and other publishing
Click on one or more items below to narrow your results.
Andersen and Frenz (2008) (1) ·
Bhattacharjee, Gopal, Lertwachara, Marsden and Telang (2007) (1) ·
Chen and Png (2003) (1) ·
Gasser (2005a) (1) ·
Gasser (2005b) (1) ·
Hill (2007) (1) ·
Hong (2004) (1) ·
Oberholzer-Gee and Strumpf (2007) (2) ·
Peitz and Waelbroeck (2006) (1) ·
Rob and Waldfogel (2006) (2) ·
Sundarajan (2004) (1) ·
Takeyama (1994) (1)
D42: Monopoly (1) ·
D: Microeconomics (1) ·
K42: Illegal Behavior and the Enforcement of Law (1) ·
L11: Production; Pricing; and Market Structure • Size Distribution of Firms (1) ·
L81: Retail and Wholesale Trade • e-Commerce (1) ·
L82: Entertainment • Media (2) ·
L86: Information and Internet Services • Computer Software (2) ·
O34: Intellectual Property and Intellectual Capital (1) ·
Z11: Economics of the Arts and Literature (1) ·
Other (3)
Correlation and Association (2) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (1) ·
Legal Analysis (1) ·
Multivariate Statistics (1) ·
Qualitative Analysis Methods (1) ·
Quantitative content analysis (e.g. text or data mining) (1) ·
Regression Analysis (2) ·
Textual Content Analysis (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (2) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (3) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (3)
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