Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Year :
2005 or
2009
& Discipline:
L86: Information and Internet Services • Computer Software
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
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Aghion and Tirole (1994) (1) ·
Andersen and Frenz (2007) (1) ·
Banerjee (2003) (1) ·
Bhattacharjee, Gopal and Sanders (2003) (1) ·
Bitzer (2004) (1) ·
Bitzer and Shroeder (2005) (1) ·
Blackburn (2004) (1) ·
Frost (2007) (1) ·
Gopal et al. (2004) (1) ·
Hackett et al. (2008) (1) ·
Haigh (2007) (1) ·
Helft and Fabrikant (2007) (1) ·
Hui (2003) (1) ·
Katz and Shapiro (1985) (1) ·
Landes and Posner (1989) (1) ·
Larose and Kim (2007) (1) ·
Lerner and Tirole (2002) (1) ·
Liebowitz (1985) (1) ·
Liebowitz (2006a) (1) ·
Peitz and Waelbroeck (2004) (1) ·
Pennington (2006) (1) ·
Pinch and Bijker (1987) (1) ·
Rob and Waldfogel (2006) (1) ·
Sinha and Mandel (2008) (1) ·
Sundararajan (2004) (1) ·
Taylor (2007) (1) ·
Thompson (1991) (1) ·
Yoon (2001) (1) ·
Zentner (2003) (1) ·
Zentner (2006) (1) ·
Zentner (2007) (1)
Descriptive statistics (counting; means reporting; cross-tabulation) (1) ·
Multivariate Statistics (1) ·
Qualitative Analysis Methods (1) ·
Quantitative Analysis Methods (5) ·
Quantitative content analysis (e.g. text or data mining) (1) ·
Regression Analysis (2) ·
Structural Equation Modeling (2) ·
Textual Content Analysis (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (5) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (5) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (3)
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