Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
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C13: Estimation: General (1) ·
D23: Organizational Behavior • Transaction Costs • Property Rights (3) ·
D61: Allocative Efficiency • Cost–Benefit Analysis (1) ·
D7: Analysis of Collective Decision-Making (1) ·
D83: Search • Learning • Information and Knowledge • Communication • Belief (1) ·
F13: Trade Policy • International Trade Organizations (1) ·
F60: General (1) ·
K00: General (1) ·
K11: Property Law (5) ·
K42: Illegal Behavior and the Enforcement of Law (4) ·
L13: Oligopoly and Other Imperfect Markets (1) ·
L15: Information and Product Quality • Standardization and Compatibility (1) ·
L1: Market Structure; Firm Strategy; and Market Performance (1) ·
L82: Entertainment • Media (6) ·
L86: Information and Internet Services • Computer Software (4) ·
M37: Advertising (1) ·
O14: Industrialization • Manufacturing and Service Industries • Choice of Technology (1) ·
O32: Management of Technological Innovation and R&D (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (6) ·
O34: Intellectual Property and Intellectual Capital (20) ·
O38: Government Policy (6) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (3) ·
O57: Comparative Studies of Countries (1) ·
P52: Comparative Studies of Particular Economies (1) ·
Z1: Cultural Economics • Economic Sociology • Economic Anthropology (1) ·
Other (22) ·
None (1)
Australian Bureau of Statistics (2014) (1) ·
Australian Law Reform Commission (2013) (1) ·
Boxofficemojo.com (1) ·
Business Software Alliance (3) ·
Chilling Effects (Lumen) (1) ·
Consumer Expenditure Survey (1) ·
Existing academic literature (1) ·
Google Transparent Report (1) ·
IFPI (1) ·
International Telecommunication Union (1) ·
Movie2k.to (1) ·
UNESCO Statistical Yearbook (1) ·
United States Patent and Trademark Office website (1) ·
Various (1) ·
WIPO (2014) (1) ·
World Development Indicators CD-ROM (1)
Cluster analysis (1) ·
Correlation and Association (6) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (7) ·
Ethnographic/narrative analysis (1) ·
Grounded Theory (1) ·
Legal Analysis (7) ·
Multivariate Statistics (1) ·
Qualitative Analysis Methods (9) ·
Qualitative Coding / Sorting (e.g. of interview data) (1) ·
Quantitative Analysis Methods (15) ·
Quantitative content analysis (e.g. text or data mining) (11) ·
Regression Analysis (6) ·
Structural Equation Modeling (1) ·
Textual Content Analysis (7)
Country:
* Random Sample of Feasibility: 1999 to 2001
* The Posner Memorial Collection 2001 to 2004
* The Million Book Project 2003 to 2005 (1) ·
1890 - 1964 (1) ·
1975–2000 (1) ·
1991 to 2007 (1) ·
1992-2014 (1) ·
1994-2014 (1) ·
1996-2005 (1) ·
1999 to 2015 (1) ·
2001 to 2003 (1) ·
2003 (1) ·
2004-2005 (1) ·
2005 (1) ·
2008 to 2014 (1) ·
2010 (1) ·
2011 to 2012 (1) ·
2011-2012 (1) ·
2014 (1) ·
2014-2015 (1) ·
2015 (1) ·
Not stated (3) ·
Spring 2013 (1)
Australian Copyright Council (1) ·
Bruce Miller (1) ·
Comissioned for and sponsored by the National Recording Preservation Board, Library of Congress (1) ·
Hellen Posner (1) ·
Henry Posner jr. (1) ·
Intellectual Property Office (1) ·
Million Book Project (1) ·
National Science Foundation (1) ·
Not stated (3) ·
Office of the United States Trade Representative (1) ·
The Finnish Academy (1) ·
WHO (1) ·
WIPO (1) ·
∗Support for this research by NBER’s Economics of Digitization and Copyright Initiative is gratefully acknowledged. (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (16) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (4) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (3) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (13) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (11)
A. Nature and Scope of exclusive rights (hyperlinking/browsing; reproduction right) (8) ·
B. Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction) (4) ·
C. Mass digitisation/orphan works (non-use; extended collective licensing) (4) ·
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) (9) ·
E. Fair remuneration (levies; copyright contracts) (2) ·
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness) (10)
Australian copyright industries (1) ·
Books (1) ·
Case Studies (1) ·
Case study (1) ·
Country (3) ·
Cultural Institution Staff (1) ·
Digitised Book Collections (1) ·
Files (1) ·
Film (1) ·
Forum posts (1) ·
Individual (3) ·
Open and closed development models (1) ·
Piracy data (1) ·
Sound recordings (1) ·
Studies (1) ·
Two types of costs associated with piracy (1) ·
Websites (1) ·
Wikipedia webpages (1) ·
authors (1) ·
case study (1) ·
composers and lyricists (1) ·
court records (1) ·
publications per country per year (1) ·
takedown requests (1)
1890 and 1964 (1) ·
1975 to 2000 (1) ·
1986-2005 (1) ·
1991 - to 2007 (1) ·
1992-2014 (1) ·
1994-2014 (1) ·
1998 - 2003 (1) ·
1999 to 2015 (1) ·
1999-2001 (1) ·
1999-2005 (1) ·
2001 to 2003 (1) ·
2001-2004 (1) ·
2002-2014 (1) ·
2003-2005 (1) ·
2004 (1) ·
2004-2005 (1) ·
2005 (1) ·
2008 to 2014 (1) ·
2010 (1) ·
2011 to 2012 (1) ·
2011-2012 (1) ·
2014 (1) ·
2014-2015 (1) ·
Not stated (2)
Computer programming (1) ·
Creative, arts and entertainment (5) ·
Cultural education (1) ·
Film and motion pictures (6) ·
Libraries, archives, museums and other cultural activities (2) ·
Photographic activities (1) ·
Publishing of books, periodicals and other publishing (5) ·
Software publishing (7) ·
Sound recording and music publishing (8) ·
Specialised design (1) ·
Television programmes (2) ·
Video game publishing (1)
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