Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Year :
2008 or
2019
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
& Data industry :
Computer consultancy or
Cultural education or
Software publishing (including video games) or
Translation and interpretation
Click on one or more items below to narrow your results.
Astle and Muir (2002) (1) ·
August (2008) (1) ·
Corbett (2011) (1) ·
Digital Natives and Intellectual Property (2007) (1) ·
Giblin (2018) (1) ·
Hesmondhalgh (2007) (1) ·
Howkins (2001) (1) ·
IPO (2012) (1) ·
Kelly (2014) (1) ·
Miguel et al. (2016) (1) ·
Morrison (2018) (1) ·
Secker and Morrison (2017) (1) ·
Smith (1998) (1) ·
Stobo, Deazley and Anderson (2013) (1) ·
Throsby and Hollister (2003) (1) ·
Vuopala (2010) (1)
Case Study (2) ·
Document Research (1) ·
Focus Groups (1) ·
Qualitative Collection Methods (2) ·
Qualitative content/text mining (1) ·
Quantitative Collection Methods (2) ·
Quantitative data/text mining (1) ·
Semi-Structured Interview (1) ·
Survey Research (qualitative; e.g. consumer preferences) (2) ·
Survey Research (quantitative; e.g. sales/income reporting) (2) ·
Unstructured Interview (1) ·
Web analytic (online user trace data) (1)
Descriptive statistics (counting; means reporting; cross-tabulation) (4) ·
Legal Analysis (2) ·
Qualitative Analysis Methods (2) ·
Qualitative Coding / Sorting (e.g. of interview data) (3) ·
Quantitative Analysis Methods (2) ·
Quantitative content analysis (e.g. text or data mining) (2) ·
Regression Analysis (1) ·
Textual Content Analysis (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (4) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (1) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (2)
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