Browse data: Studies
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D42: Monopoly (1) ·
K11: Property Law (1) ·
K29: Other (2) ·
K39: Other (1) ·
K42: Illegal Behavior and the Enforcement of Law (3) ·
L12: Monopoly • Monopolization Strategies (1) ·
L13: Oligopoly and Other Imperfect Markets (1) ·
L17: Open Source Products and Markets (2) ·
L22: Firm Organization and Market Structure (1) ·
L82: Entertainment • Media (4) ·
L86: Information and Internet Services • Computer Software (1) ·
O31: Innovation and Invention: Processes and Incentives (1) ·
O32: Management of Technological Innovation and R&D (1) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (3) ·
O34: Intellectual Property and Intellectual Capital (9) ·
O38: Government Policy (1) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
O: Economic Development; Technological Change; and Growth (1) ·
Z11: Economics of the Arts and Literature (1) ·
Z1: Cultural Economics • Economic Sociology • Economic Anthropology (1) ·
Other (13)
Descriptive statistics (counting; means reporting; cross-tabulation) (1) ·
Discourse Analysis (2) ·
Grounded Theory (1) ·
Legal Analysis (2) ·
Multivariate Statistics (1) ·
Qualitative Analysis Methods (7) ·
Quantitative Analysis Methods (8) ·
Quantitative content analysis (e.g. text or data mining) (6) ·
Social Network Analysis (1) ·
Textual Content Analysis (5) ·
Triangulation (1)
Alfred P. Sloan Foundation (1) ·
Amedeo Piolatto acknowledges financial support from IVIE, the Spanish Ministry of Science and Innovation (Grant ECO2009-12680), the Barcelona GS Research Network and the Generalitat de Catalunya (Grant 2009 SGR 102). (1) ·
National Science Foundation (1) ·
None stated (1) ·
This research is an ESRC, AHRC and IPO funded research project in the form of a placement fellowship. The fellowship places the researcher (Dr. Searle) in the Economics, Research and Evidence Team at IPO offices in London. This work was supported by the Economic and Social Research Council (grant number RES-173- 27-0219). It occurred in conjunction with the Scottish Funding Council funded Moving Targets project. (1) ·
This research was part of the multicountry research project 'Towards a Detente in Media Piracy' undertaken by the Association for Progressive Communications (ACP) and supported bu the Social Science Research Council (SSRC), New York (1) ·
Toulouse Network on Information Technology (1) ·
We
thank
the
National
Human
Genome
Research
Initiative
for
a
generous
grant
supporting
this
work (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (9) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (6) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (3) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (6) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (6)
A. Nature and Scope of exclusive rights (hyperlinking/browsing; reproduction right) (4) ·
B. Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction) (6) ·
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) (3) ·
E. Fair remuneration (levies; copyright contracts) (1) ·
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness) (7)
Articles (1) ·
Blog posts (1) ·
Case study (2) ·
Economic model (1) ·
Implementation model (1) ·
Individual (1) ·
Journals (1) ·
Legal Decision (1) ·
Music streaming services (1) ·
News articles (1) ·
Open Source Software (1) ·
Publications (1) ·
Publishers (1) ·
Rule-set (1) ·
Scenario (1) ·
Software Users (1) ·
Subsidy policy (1)
Computer consultancy (1) ·
Computer programming (1) ·
Creative, arts and entertainment (2) ·
Film and motion pictures (3) ·
Publishing of books, periodicals and other publishing (3) ·
Software publishing (3) ·
Sound recording and music publishing (5) ·
Television programmes (2) ·
Translation and interpretation (1) ·
Video game publishing (1)
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