Browse data: Studies
From Copyright EVIDENCE
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- Studies (908)
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Bowker Annual (1) ·
Boxofficemojo.com (1) ·
College and Research Libraries (1) ·
Gameogre.com (1) ·
Hitwise (1) ·
IFPI (2011) (1) ·
IMDb (1) ·
Literature review (4) ·
Mmorpg.com (1) ·
Mondepersistants.com (1) ·
Quantitative-empirical literature based on economic theory (1) ·
Review of Existing Academic and Industries Literature (1) ·
Rpgrank.com (1) ·
UK Intellectual Property Office (1) ·
US Statistical Abstracts (1) ·
Vcdquality.com (1) ·
Xerox (1) ·
Yahoo movies (1)
Case Study (7) ·
Document Research (4) ·
Experimental (Field) (1) ·
Experimental (Natural) (1) ·
Focus Groups (1) ·
Qualitative Collection Methods (11) ·
Qualitative content/text mining (4) ·
Quantitative Collection Methods (9) ·
Quantitative data/text mining (6) ·
Semi-Structured Interview (1) ·
Survey Research (qualitative; e.g. consumer preferences) (5) ·
Survey Research (quantitative; e.g. sales/income reporting) (7) ·
Web analytic (online user trace data) (2)
Cluster analysis (1) ·
Correlation and Association (3) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (10) ·
Discourse Analysis (1) ·
Factor Analysis (1) ·
Grounded Theory (1) ·
Legal Analysis (4) ·
Multivariate Statistics (4) ·
Qualitative Analysis Methods (6) ·
Quantitative Analysis Methods (8) ·
Quantitative content analysis (e.g. text or data mining) (8) ·
Regression Analysis (4) ·
Structural Equation Modeling (2) ·
Textual Content Analysis (4)
Alfred P. Sloan Foundation (1) ·
Center for Research in Government Policy and Business at the University of Rochester (1) ·
HM Government (1) ·
NBC Universal (1) ·
NBER Innovation Policy Group and NET Institute (1) ·
National Science Foundation (2) ·
None (1) ·
None Stated (1) ·
None stated (1) ·
Not stated (1) ·
The National Academies of the Sciences (1) ·
Toulouse Network on Information Technology (1) ·
United States Copyright Office (1) ·
We
thank
the
National
Human
Genome
Research
Initiative
for
a
generous
grant
supporting
this
work (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (12) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (8) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (10) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (14)
A. Nature and Scope of exclusive rights (hyperlinking/browsing; reproduction right) (5) ·
B. Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction) (5) ·
C. Mass digitisation/orphan works (non-use; extended collective licensing) (1) ·
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) (5) ·
E. Fair remuneration (levies; copyright contracts) (3) ·
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness) (14)
Academic Journals (1) ·
Case study (1) ·
Court Decisions (1) ·
Economic model (2) ·
Economic theory-based academic papers related to copyright (1) ·
Film (1) ·
Implementation model (1) ·
Individual (3) ·
Legal Decision (1) ·
Links (1) ·
Models of copying (1) ·
Music streaming services (1) ·
Open Source Software (1) ·
Publications (1) ·
Respondent (1) ·
Rule-set (1) ·
Scenario (1) ·
Software Users (1) ·
Stakeholders (1) ·
Subsidy policy (1) ·
Taiwanese Students (1) ·
USA Students (1) ·
University students (3) ·
Virtual World (1) ·
Website visits (1)
Computer consultancy (1) ·
Computer programming (1) ·
Creative, arts and entertainment (5) ·
Film and motion pictures (7) ·
Libraries, archives, museums and other cultural activities (1) ·
Photographic activities (1) ·
Programming and broadcasting (3) ·
Publishing of books, periodicals and other publishing (7) ·
Software publishing (5) ·
Sound recording and music publishing (12) ·
Television programmes (2) ·
Translation and interpretation (1) ·
Video game publishing (1)
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