Browse data: Studies
From Copyright EVIDENCE
Choose a category:
- Studies (909)
Studies > Data collection method :
Focus Groups or
Quantitative data/text mining or
Survey Research (quantitative; e.g. sales/income reporting)
& Data analysis method:
Textual Content Analysis
& Country:
United States
& Evidence Based Policies :
C. Mass digitisation/orphan works (non-use; extended collective licensing) or
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) or
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness)
Click on one or more items below to narrow your results.
Al-Rafee, S. (1) ·
BOP Consulting (1) ·
Björk, B. (1) ·
Buccafusco, C. (1) ·
Condry, I. (1) ·
Coyle, J. R. (1) ·
Cronan, T. P. (1) ·
Depoorter, B. (2) ·
Dickson, M. (1) ·
DotEcon (1) ·
Fetscherin, M. (1) ·
Giletti, T. (1) ·
Gould, S. J. (1) ·
Gupta, P. B. (1) ·
Gupta, R. (1) ·
Haefliger, S. (1) ·
Hester Wijminga (1) ·
Humphreys, S. (1) ·
Joost Poort (1) ·
Jäger, P. (1) ·
Lemley, M. A. (1) ·
Marije van der Jagt (1) ·
Masur, J. S. (1) ·
Roquilly, C. (1) ·
Schmid, M. (1) ·
Shafir, Z. (1) ·
Tanner, S. (1) ·
Troll Covey, D. (1) ·
United States Copyright Office (3) ·
Vanneste, S. (1) ·
Von Krogh, G. (1) ·
Walker, R. (1) ·
Wouter Klomp (1)
Related to:
A1: General Economics (1) ·
C12: Hypothesis Testing: General (1) ·
C1: Econometric and Statistical Methods and Methodology: General (1) ·
C50: General (1) ·
C5: Econometric Modeling (1) ·
D03: Behavioral Microeconomics • Underlying Principles (1) ·
D10: General (1) ·
D1: Household Behavior and Family Economics (1) ·
D43: Oligopoly and Other Forms of Market Imperfection (1) ·
D7: Analysis of Collective Decision-Making (1) ·
D: Microeconomics (1) ·
K11: Property Law (1) ·
K14: Criminal Law (1) ·
K3: Other Substantive Areas of Law (1) ·
K42: Illegal Behavior and the Enforcement of Law (5) ·
K: Law and Economics (1) ·
L17: Open Source Products and Markets (2) ·
L82: Entertainment • Media (3) ·
O31: Innovation and Invention: Processes and Incentives (2) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (6) ·
O34: Intellectual Property and Intellectual Capital (17) ·
O38: Government Policy (5) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
Other (20) ·
None (1)
* Random Sample of Feasibility: 1999 to 2001
* The Posner Memorial Collection 2001 to 2004
* The Million Book Project 2003 to 2005 (1) ·
1984 - 2013 (1) ·
2003-2004 (1) ·
2004 to 2011 (1) ·
2005 (2) ·
2007 (1) ·
2007 to 2008 (1) ·
2007 to 2009 (1) ·
2008 (1) ·
2009 (1) ·
2009 - 2012 (1) ·
2012 (1) ·
2012-2013 (1) ·
2014 (2) ·
Data was collected over two weeks in 2012. (1) ·
Not stated. (1)
Bruce Miller (1) ·
Hellen Posner (1) ·
Henry Posner jr. (1) ·
Intellectual Property Office (1) ·
Mellon Foundation (1) ·
Million Book Project (1) ·
None (1) ·
United States Copyright Office (3) ·
We
thank
the
National
Human
Genome
Research
Initiative
for
a
generous
grant
supporting
this
work (1) ·
World Intellectual Property Organization (1) ·
de Thuiskopie (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (16) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (4) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (4) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (11) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (13)
Articles (1) ·
Books (1) ·
Case Study (1) ·
Case study (1) ·
Cases (1) ·
Company (2) ·
Copyright enforcement systems (1) ·
Country (1) ·
Digitised Book Collections (1) ·
Documents (1) ·
Individual (4) ·
Journals (1) ·
Museums (1) ·
Open Source Software (1) ·
Publications (1) ·
Publishers (1) ·
Software Users (1) ·
Stakeholders (3) ·
University students (2) ·
Virtual World (1) ·
case study (1)
Computer programming (1) ·
Creative, arts and entertainment (8) ·
Cultural education (1) ·
Film and motion pictures (6) ·
Libraries, archives, museums and other cultural activities (3) ·
Photographic activities (3) ·
Programming and broadcasting (1) ·
Publishing of books, periodicals and other publishing (7) ·
Software publishing (5) ·
Sound recording and music publishing (10) ·
Specialised design (1) ·
Television programmes (2) ·
Video game publishing (1)
Showing below up to 21 results in range #1 to #21.
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