Browse data: Studies
From Copyright EVIDENCE
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- Studies (908)
Studies > Discipline :
K41: Litigation Process or
K42: Illegal Behavior and the Enforcement of Law
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
& Data industry :
Computer consultancy or
Television programmes
Click on one or more items below to narrow your results.
Buxmann, P. (1) ·
De Kaminski, M. (1) ·
Favale, M. (1) ·
Homberg, F. (1) ·
Johnscher, P. (1) ·
Kretschmer, M. (1) ·
Larsson, S. (1) ·
Leenheer, J. (1) ·
Mendis, D. (1) ·
Mezei, P. (1) ·
Omnipoll (1) ·
Pohl, G. (1) ·
Poort, J. (1) ·
Secchi, D. (1) ·
Smith, M. D. (1) ·
Strube, J. (1) ·
Svensson, M. (1) ·
Sycamore Research (1) ·
Telang, R. (1)
Creative Content Australia (2014) (1) ·
De Beer and Bouchard (2010) (1) ·
Feldman and Nadler (2006) (1) ·
Gowers (2006) (1) ·
Gracz (2013) (1) ·
Hargreaves (2011) (1) ·
Kwok et al. (2002) (1) ·
Liebowitz (1985) (1) ·
Naghavi and Schulze (2001) (1) ·
None (1) ·
Oberholzer-Gee and Strumpf (2007) (1) ·
Panas and Ninni (2011) (1) ·
Peitz and Waelbroeck (2004) (2) ·
Sundarajan (2004) (1) ·
Takeyama (1994) (1) ·
US Register of Copyrights (2006) (1) ·
Varian (2004) (1)
Correlation and Association (1) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (2) ·
Legal Analysis (1) ·
Qualitative Analysis Methods (1) ·
Quantitative Analysis Methods (2) ·
Quantitative content analysis (e.g. text or data mining) (1) ·
Regression Analysis (1) ·
Textual Content Analysis (2)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (5) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (2) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (2) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (6)
Showing below up to 6 results in range #1 to #6.
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