Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Year:
2018
& Evidence Based Policies :
B. Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction) or
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
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Case Study (3) ·
Document Research (2) ·
Experimental (Laboratory) (1) ·
Focus Groups (1) ·
Longitudinal Study (2) ·
Participant Observation (1) ·
Qualitative Collection Methods (2) ·
Qualitative content/text mining (2) ·
Quantitative Collection Methods (2) ·
Quantitative data/text mining (2) ·
Semi-Structured Interview (7) ·
Survey Research (qualitative; e.g. consumer preferences) (2) ·
Survey Research (quantitative; e.g. sales/income reporting) (4) ·
Web analytic (online user trace data) (2)
Correlation and Association (4) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (11) ·
Discourse Analysis (1) ·
Ethnographic/narrative analysis (2) ·
Factor Analysis (1) ·
Legal Analysis (3) ·
Multivariate Statistics (2) ·
Qualitative Analysis Methods (3) ·
Qualitative Coding / Sorting (e.g. of interview data) (6) ·
Quantitative Analysis Methods (1) ·
Quantitative content analysis (e.g. text or data mining) (1) ·
Regression Analysis (5) ·
Textual Content Analysis (2)
Australian Digital Alliance (Pappalardo et al.) (1) ·
Australian Research Council DECRA Fellowship (project number DE160101542) (1) ·
CREATe (1) ·
Fulbright Fellowship (1) ·
National Research Foundation of Korea (2016R1A2A1A05005270) (1) ·
National Science Foundation (award #1216247) (1) ·
U.K. Economic and Social Research Council grant number ES/K008137/1 (1) ·
Wikipedia Free Knowledge Advocacy Group (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (13) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (4) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (2) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (5)
Computer programming (1) ·
Creative, arts and entertainment (6) ·
Cultural education (3) ·
Film and motion pictures (3) ·
Libraries, archives, museums and other cultural activities (3) ·
Photographic activities (2) ·
Publishing of books, periodicals and other publishing (4) ·
Software publishing (2) ·
Sound recording and music publishing (6) ·
Television programmes (2)
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