Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Data collection method :
Ethnography or
Unstructured Interview
& Evidence Based Policies:
D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
Click on one or more items below to narrow your results.
Banks, J. (1) ·
Beekhuyzen, J. (1) ·
Choi, C. J. (1) ·
Gadd, E. (1) ·
Graham, S. J. H. (1) ·
Hooper, R. (2) ·
Humphreys, S. (1) ·
Klimis, G. M. (1) ·
Kretschmer, M. (1) ·
Lynch, R. (2) ·
Mendis, D. (1) ·
Morrison, C. (1) ·
Nielsen, S. (1) ·
Reeves, P. (1) ·
Schofield, B. L. (1) ·
Secchi, D. (1) ·
Secker, J. (1) ·
Siwek, S. E. (1) ·
Somaya, D. (1) ·
Urban, J. M. (1) ·
Von Hellens, L. (1) ·
Yu, S. (1)
Abrahamson and Fombrun (1994) (1) ·
Andersen and Frenz (2007) (1) ·
Ang (1985) (1) ·
Arora (1995) (1) ·
Artz (2003) (1) ·
Banks (2002) (1) ·
Banks and Potts (2008) (1) ·
Beekhuyzen and Von Hellens (2009) (1) ·
Bovasso (1996) (1) ·
Burt (1987) (1) ·
Cohen, Nelson and Wash (2000) (1) ·
Giblin (2018) (1) ·
Gowers (2006) (1) ·
Harabi (1995) (1) ·
Hargreaves (2011) (2) ·
Hooper and Lynch (2012) (1) ·
IPO (2012) (1) ·
Jones, Hesterly, and Borgatti (1997) (1) ·
Kretschmer and Pratt (2009) (1) ·
Morrison (2018) (1) ·
Powell (1990) (1) ·
Samuelson (1994) (1) ·
Secker and Morrison (2017) (1) ·
Sissons and Spencer (2012) (1) ·
Siwek (2002) (1) ·
Siwek (2004) (1) ·
Siwek (2007) (1) ·
Stiles (2014) (1) ·
Straubhaar (2007) (1) ·
Xu (2007) (1) ·
Zhao (2003) (1)
E2: Consumption; Saving; Production; Investment; Labor Markets; and Informal Economy (1) ·
I23: Higher Education • Research Institutions (1) ·
K42: Illegal Behavior and the Enforcement of Law (1) ·
L1: Market Structure; Firm Strategy; and Market Performance (1) ·
L29: Other (1) ·
L2: Firm Objectives; Organization; and Behavior (1) ·
L86: Information and Internet Services • Computer Software (2) ·
L8: Industry Studies: Services (1) ·
L: Industrial Organization (1) ·
O32: Management of Technological Innovation and R&D (2) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (1) ·
O34: Intellectual Property and Intellectual Capital (7) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (2) ·
O: Economic Development; Technological Change; and Growth (1) ·
Z11: Economics of the Arts and Literature (1) ·
Z13: Economic Sociology • Economic Anthropology • Social and Economic Stratification (1) ·
Z1: Cultural Economics • Economic Sociology • Economic Anthropology (3) ·
Other (10) ·
None (1)
Cluster analysis (1) ·
Correlation and Association (2) ·
Descriptive statistics (counting; means reporting; cross-tabulation) (2) ·
Discourse Analysis (2) ·
Ethnographic/narrative analysis (3) ·
Grounded Theory (1) ·
Legal Analysis (2) ·
Multivariate Statistics (2) ·
Qualitative Analysis Methods (6) ·
Qualitative Coding / Sorting (e.g. of interview data) (6) ·
Quantitative Analysis Methods (4) ·
Quantitative content analysis (e.g. text or data mining) (2) ·
Regression Analysis (1) ·
Textual Content Analysis (1)
2000-2005 (1) ·
2003-2007 (1) ·
2007-2008 (1) ·
2007-2009 (1) ·
2008 to 2014 (1) ·
2011-2012 (2) ·
2015 (1) ·
2016-2017 (1) ·
2017-2018 (1) ·
Data includes an assessment of creative industries in comparison with market trends and competition. Several examples are presented to support economic theory and proposition. (1) ·
Not stated (1)
1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare (4) ·
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (2) ·
3. Harmony of interest assumption between authors and publishers (creators and producers/investors) (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (3) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (8)
Computer programming (1) ·
Creative, arts and entertainment (2) ·
Cultural education (3) ·
Film and motion pictures (4) ·
Libraries, archives, museums and other cultural activities (1) ·
Photographic activities (2) ·
Programming and broadcasting (1) ·
Publishing of books, periodicals and other publishing (5) ·
Software publishing (2) ·
Sound recording and music publishing (5) ·
Specialised design (1) ·
Television programmes (3) ·
Video game publishing (1)
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