Difference between revisions of "Ahn and Yooney (2008)"

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* Third, the social welfare may have increased for plausible parameter values.
 
* Third, the social welfare may have increased for plausible parameter values.
 
|Discipline=K1: Basic Areas of Law, K11: Property Law, L8: Industry Studies: Services, L86: Information and Internet Services • Computer Software, O3: Technological Change • Research and Development • Intellectual Property Rights, O34: Intellectual Property and Intellectual Capital
 
|Discipline=K1: Basic Areas of Law, K11: Property Law, L8: Industry Studies: Services, L86: Information and Internet Services • Computer Software, O3: Technological Change • Research and Development • Intellectual Property Rights, O34: Intellectual Property and Intellectual Capital
 +
|Description of Data=Literature review
 +
|Data Year=2002 to 2007
 
|Data Type=Secondary data
 
|Data Type=Secondary data
 
|Data Source=RIAA;
 
|Data Source=RIAA;
 +
|Method of Collection=Quantitative Collection Methods, Quantitative data/text mining, Qualitative Collection Methods, Case Study
 +
|Method of Analysis=Quantitative Analysis Methods, Quantitative content analysis (e.g. text or data mining)
 +
|Industry=Software publishing (including video games); Sound recording and music publishing; Creative, arts and entertainment;
 +
|Country=Global;
 
|Cross-country=No
 
|Cross-country=No
 
|Comparative=No
 
|Comparative=No
 
|Government or policy=No
 
|Government or policy=No
|Literature review=No
+
|Literature review=Yes
 
}}
 
}}
 
|Dataset=
 
|Dataset=
 
}}
 
}}

Revision as of 16:49, 8 April 2016

Advertising Architectural Publishing of books, periodicals and other publishing Programming and broadcasting Computer programming Computer consultancy Creative, arts and entertainment Cultural education Libraries, archives, museums and other cultural activities

Film and motion pictures Sound recording and music publishing Photographic activities PR and communication Software publishing Video game publishing Specialised design Television programmes Translation and interpretation

1. Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare 2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? 3. Harmony of interest assumption between authors and publishers (creators and producers/investors) 4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) 5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media)

A. Nature and Scope of exclusive rights (hyperlinking/browsing; reproduction right) B. Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction) C. Mass digitisation/orphan works (non-use; extended collective licensing) D. Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability) E. Fair remuneration (levies; copyright contracts) F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness)

Source Details

Ahn and Yooney (2008)
Title: On the Impact of Digital Music Distribution
Author(s): Illtae Ahn and Kiho Yoony
Year:
Citation:
Link(s):
Key Related Studies:
Discipline:
Linked by:
About the Data
Data Description: Literature review
Data Type: Secondary data
Secondary Data Sources:
Data Collection Methods:
Data Analysis Methods:
Industry(ies):
Country(ies):
Cross Country Study?: No
Comparative Study?: No
Literature review?: Yes
Government or policy study?: No
Time Period(s) of Collection:
  • 2002 to 2007
Funder(s):

Abstract

We present a framework to evaluate the impact of digital music distribution. We set up a representative model that enables the comparative static analysis. We then interpret two empirical observations about the music industry, the sales decline and the price constancy, and fit the model to these observations. We find that, while the impact of digitalization on the producers’ profits is probably negative, it may not be as severe as the observed impact on the quantity. On the other hand, the impact of digitalization on the consumer surplus is unambiguously positive. The impact on the social welfare is rather ambiguous in general, but the social welfare may increase for plausible parameter values.

Main Results of the Study

  • First, though the producers’ profits have probably shrunk,the decrease may not be as severe as the observed sales decline.
  • Second, the consumer surplus has unambiguously increased.
  • Third, the social welfare may have increased for plausible parameter values.


Policy Implications as Stated By Author

Coverage of Study

Coverage of Fundamental Issues
Issue Included within Study
Relationship between protection (subject matter/term/scope) and supply/economic development/growth/welfare
Green-tick.png
Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)?
Green-tick.png
Harmony of interest assumption between authors and publishers (creators and producers/investors)
Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption)
Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media)
Green-tick.png
Coverage of Evidence Based Policies
Issue Included within Study
Nature and Scope of exclusive rights (hyperlinking/browsing; reproduction right)
Exceptions (distinguish innovation and public policy purposes; open-ended/closed list; commercial/non-commercial distinction)
Mass digitisation/orphan works (non-use; extended collective licensing)
Licensing and Business models (collecting societies; meta data; exchanges/hubs; windowing; crossborder availability)
Fair remuneration (levies; copyright contracts)
Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness)
Green-tick.png

Datasets